LDR
| 02596cam a2200493 i 4500 |
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001 | 242057 |
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003 | EG-AL |
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005 | 20220907112347.6 |
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008 | 220218s2022 mdua b 001 0 eng |
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010 | | . |
‡a 2022001706 |
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040 | | . |
‡aDLC
‡beng
‡erda
‡cDLC
‡dOCLCF
‡dOCLCO
‡dYDX |
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020 | | . |
‡a9781538164310 (hardcover) |
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020 | | . |
‡a1538164310 (hardcover) |
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035 | | . |
‡a(OCoLC)1289365250
‡z(OCoLC)1289241820
‡z(OCoLC)1289340272 |
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042 | | . |
‡apcc |
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050 | 0 | 0. |
‡aZ716.33
‡b.L46 2022 |
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082 | 0 | 0. |
‡a025.5 LEO 2022 |
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100 | 1 | . |
‡aLeorke, Dale,
‡eauthor. |
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245 | 1 | 4. |
‡aThe library as playground :
‡bhow games and play are reshaping public culture /
‡cby Dale Leorke and Danielle Wyatt. |
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264 | | 1. |
‡aLanham :
‡bRowman & Littlefield,
‡c[2022] |
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300 | | . |
‡axiv, 149 pages :
‡billustrations ;
‡c24 cm |
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336 | | . |
‡atext
‡btxt
‡2rdacontent |
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337 | | . |
‡aunmediated
‡bn
‡2rdamedia |
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338 | | . |
‡avolume
‡bnc
‡2rdacarrier |
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504 | | . |
‡aIncludes bibliographical references and index. |
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505 | 0 | . |
‡aPlay in Public Culture -- Collecting Play: The Early History of Games in Public Libraries -- The Well-Played Library: Games in Contemporary Libraries -- Pervasive Play: The Spatial and Temporal Transformation of Libraries -- Partners in Play: Libraries and Gamemaking Communities -- Revising the Library as Play -- Appendix: List of Interviewees & Case Studies. |
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520 | | . |
‡a"This book examines the expanding impact of games and play on public libraries as manifested in their spaces, programs, design, and support for gamemaking communities. It reveals how the rise of play in public libraries is connected to a broader digital culture"--
‡cProvided by publisher. |
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650 | | 0. |
‡aLibraries
‡xActivity programs. |
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650 | | 0. |
‡aLibraries
‡xActivity programs
‡vCase studies. |
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650 | | 0. |
‡aLibraries
‡xSpecial collections
‡xGames. |
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650 | | 0. |
‡aLibraries
‡xSpecial collections
‡xElectronic games. |
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650 | | 0. |
‡aPlay environments. |
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650 | | 6. |
‡aBibliothèques
‡xActivités. |
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650 | | 6. |
‡aBibliothèques
‡xActivités
‡vÉtudes de cas. |
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650 | | 6. |
‡aAires de jeux. |
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650 | | 7. |
‡atot lots.
‡2aat |
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650 | | 7. |
‡aLibraries
‡xActivity programs.
‡2fast |
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650 | | 7. |
‡aLibraries
‡xSpecial collections
‡xElectronic games.
‡2fast |
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650 | | 7. |
‡aLibraries
‡xSpecial collections
‡xGames.
‡2fast |
---|
650 | | 7. |
‡aPlay environments.
‡2fast |
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655 | | 7. |
‡aCase studies.
‡2fast |
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700 | 1 | . |
‡aWyatt, Danielle,
‡eauthor. |
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776 | 0 | 8. |
‡iOnline version:
‡aLeorke, Dale.
‡tLibrary as playground
‡dLanham : Rowman & Littlefield, [2022]
‡z9781538164327
‡w(DLC) 2022001707 |
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852 | | . |
‡aAPLS
‡bAPLS
‡cProfessional Development
‡gBOOK
‡j025.5 LEO 2022
‡p31291002951109
‡sAvailable |
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905 | | . |
‡ujdarby |
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901 | | . |
‡aon1289365250
‡bOCoLC
‡c242057
‡tbiblio
‡soclc |
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