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Boost your STEAM program with great literature and activities  Cover Image Book Book

Boost your STEAM program with great literature and activities

Summary:

"You've created a STEAM program in your library, but how do you work literacy into the curriculum? With this collection of resource recommendations, direction for program development, and activities, you'll have students reading proficiently in no time. Many schools and libraries are implementing STEAM programs in the school library makerspace to promote problem solving by allowing students to create their own solutions to a problem through trial and error. In order to enhance literacy development in the STEAM program, however, they need resources for integrating literature into the curriculum. In this collection of resources for doing just that, veteran education professionals and practiced coauthors Liz Knowles and Martha Smith bring readers over eight hundred recommended and annotated books and web resources, selected based on research on successfully integrating STEAM and literacy programs and organized by the five STEAM areas. Titles are complemented by discussion questions and problem-solving activities that will aid educators in both adding and using the best literature to their STEAM programs for encouraging learning. In addition to promoting literacy, these resources will help to develop creativity, lateral thinking skills, and confidence in students. Features: Presents complementary annotated books and discussion questions to engage students in STEAM topics; Offers topical project and problem-solving activity ideas for students in the library makerspace; Provides research and additional resources for teachers and librarians to use in implementing successful STEAM programs"--The publisher.

Record details

  • ISBN: 9781440862502
  • ISBN: 1440862508
  • Physical Description: viii, 175 pages ; 26 cm
  • Publisher: Santa Barbara, California : Libraries Unlimited, an imprint of ABC-CLIO, LLC, [2018]

Content descriptions

Bibliography, etc. Note:
Includes bibliographical references and indexes.
Formatted Contents Note:
Why STEAM? -- Project-based learning -- Makerspaces -- 3D printing -- Engineering for kids? -- Science -- Technology -- Engineering -- Arts -- Math -- Activity books -- Appendix A. Websites -- Appendix B. Books that promote mindgrowth -- Appendix C. Professional resources.
Subject: Science > Study and teaching > Bibliography.
Science > Juvenile literature > Bibliography.
Art > Study and teaching > Bibliography.
Art > Juvenile literature > Bibliography.
Picture books for children > Bibliography.
Interdisciplinary approach in education > Bibliography.
Project method in teaching > Bibliography.
Activity programs in education > Bibliography.
EDUCATION / Teaching Methods & Materials / General.
Activity programs in education.
Art.
Art > Study and teaching.
Interdisciplinary approach in education.
Picture books for children.
Project method in teaching.
Science.
Science > Study and teaching.
Genre: Bibliographies.
Bibliographies.

Available copies

  • 1 of 1 copy available at State Library of Alabama.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
APLS 028.534 KNO 31291002935938 Stacks Available -

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